Showing posts with label tutorial. Show all posts
Showing posts with label tutorial. Show all posts
Thursday, May 23, 2013
Essential EGL+Batch - Companion Book
The 2013-05-23 draft of a companion book for the Essential EGL+Batch video series is now available in PDF format. It includes instructions for installing EGL Development Tools on Linux, OS X and Windows. It includes the source code for lessons 1 thru 22. It includes additional information on EGL not presented in the video series.
Wednesday, March 20, 2013
Essential EGL+Batch - Introduction to Eclipse
Introduction to Eclipse is the first session of our Essential EGL+Batch training course. It features EGL Development Tools version 0.8.
This session describes the essential features of Eclipse, such as workspace, perspectives and views. It is based upon the following three documents:
This session describes the essential features of Eclipse, such as workspace, perspectives and views. It is based upon the following three documents:
- Presentation. For on-site, an instructor uses a presentation called 1 Introduction to Eclipse.
- Self-study guide. For our on-line students, this 1.0 Introduction to Eclipse self-study guide provides the instructor's notes for the presentation.
- Exercise. The exercise is 1.1 Introduction to Eclipse.
Thanks,
Wednesday, February 27, 2013
Essential EGL+Batch - Source Code 1 thru 22
Source code for lessons 1 through 22 is now available in an archive file. This includes both the EGL and Java source code.
eglprogram-22.zip
For more information on importing the source code, see also Essential EGL+Batch - Archive File.
Essential EGL+Batch - Archive File
Sunday, February 24, 2013
Essential EGL+Batch - Lesson 22 Connection Properties
Get properties from an open connection to a JDBC-compatible database. Configure a database connection for (1) your Eclipse workbench, (2) your EGL project and (3) your EGL program. Use the Database Development perspective to create a new database connection. Edit the EGL Deployment Descriptor (.egldd) file to add a database (SQL/JDBC) resource. Create a library called ConnectionLib to connect to a database. This lesson does not describe how to install database software or create a database.
Essential EGL+Batch - Lesson 21 Arguments
Essential EGL+Batch - Lesson 21 Arguments is now available on my YouTube channel. Use a Java class and external type to get command-line arguments. Pass arguments from a command-line to an EGL batch program.
Essential EGL+Batch - Lesson 20 Delegate Field
Essential EGL+Batch - Lesson 20 Delegate Field is now available on my YouTube channel. A delegate can be a field in a record. Use demo functions from lessons 4 thru 19.
Friday, February 22, 2013
Essential EGL+Batch - Lesson 18 Custom Property
Essential EGL+Batch - Lesson 18 Custom Property is now available on my YouTube channel. Define a custom property on the command line and get a custom property in an EGL program. Essential EGL+Batch is a video series featuring EGL Development Tools (EDT) version 0.8.
Wednesday, February 13, 2013
Essential EGL+Batch - Lesson 17 System Property
Essential EGL+Batch - Lesson 17 System Property is now available on my YouTube channel. When EGL generates to Java, the standard Java system properties, such as “os.name” and “user.name”, are available to your EGL program. Essential EGL+Batch is a video series featuring EGL Development Tools (EDT) version 0.8.
Friday, February 8, 2013
Making a tutorial video in five steps
What steps are used to make a tutorial video? I make a video in the following order.
- Gather the video clips. Some of the video clips are found in my personal video library; some must be created. During this part of video production, I must identify and gather together all of the video clips that I want to use in my video. When I forget a clip, it takes extra time to stop editing and switch back to setting up to create a clip.
- Assemble a rough edit for the video. I put the video clips together, working to arrange clips in a logical order. Sometimes, the order is dictated by the procedure used in a tutorial. Sometimes, the order must be discovered during the editing process. I work to eliminate for wasted frames, frames that have no action or frames that waste time, such as watching a six minute download.
- Capture the audio. I have a USB headset for capturing audio. Once the rough editing is completed, I write (or outline) dialog for the clip. On a good day, I play the video while I capture audio. On a bad day, I read the dialog from a script and edit the video to match the audio, rather than edit the audio to match the video.
- Add the audio to the video. With the audio track completed, I add the audio to the video. I playback the video to make sure that the video and audio are in sync, so that key words go with key frames.
- Export the video to a format compatible with the target distribution, such as YouTube.
As you can see, I did not include the many research and development steps that precede the actual making of a tutorial video.
- Proposing a video topic.
- Selection of a video topic.
- Research on a selected video topic, including reading and viewing similar presentations in books, articles, tutorials and other videos.
- Purchasing, downloading and installing tools for a software tutorial.
- Development and testing of working application for a software tutorial.
- Outline of steps in presentation.
- Practice video/audio capture.
What is the most important step? Choose a tutorial video as the best way to present information. Choose to learn all of the skills needed to make a video, such as video capture, audio capture, video editing and export. Take action.
Thanks for listening!
Essential EGL+Batch - Lesson 16 Log Exception
Essential EGL+Batch - Lesson 16 Log Exception is now available on my YouTube channel. When it is thrown, log an exception on the console. Essential EGL+Batch is a video series featuring EGL Development Tools (EDT) version 0.8.
Thursday, February 7, 2013
Essential EGL+Batch - Java Control Panel
Essential EGL+Batch - Installing EGL Development Tools on Windows
Essential EGL+Batch - Installing EGL Development Tools on Windows is now available on my YouTube channel. Download and install EGL Development Tools (EDT) version 0.8.1 on Microsoft Windows XP (32-bit). Essential EGL+Batch is a video series featuring EGL Development Tools (EDT) version 0.8.
Essential EGL+Batch - Lesson 15 Exception
Essential EGL+Batch - Lesson 14 Record Array
Essential EGL+Batch - Lesson 13 Nested Record
Essential EGL+Batch - Lesson 12 Fixed-Length Record
Essential EGL+Batch - Lesson 11 Record
Thursday, January 31, 2013
Essential EGL+Batch - Lesson 10 Delegate
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